The project has been done in 7 weeks with 7 men. We had a successful popularity of the web (Kotaku news) The premise: A priest who has been battling a demon enters a grand cathedral, the last safe haven still standing, in an effort to get away. My work is the lighting, level design, game design and environment artist. I modeled almost all the catacombs part. Also, I help with tech for blueprint (scripting in the engine) and the mastershader. More information about level design and light…