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The Design and Morality of The Card Interface

The Design and Morality of The Card Interface

The Design and Morality of The Card Interface

How to Prove the Value of your UX Work http://blog.usabilla.com/how-to-prove-the-value-of-your-ux-work/?utm_content=bufferfb6ff&utm_medium=social&utm_source=pinterest.com&utm_campaign=buffer

This a cool template for describing your positioning statement. The positioning statement answers three important questions: Who serves what for whom?

[The Dynamic Customer Journey] The customer journey is now dynamic and it introduces new touchpoints that social and mobile media can now reach—and it’s constant. It’s what we put into these channels, it’s how we listen, how we learn, and how we adapt to meet or exceed customer needs and expectations that defines how customers make decisions for or against us. It also defines the role customers play in shaping and steering the decisions of other customers.

The Dribbblisation of Design

4 Layers of Design. From The Dribbblisation of Design — Paul Adams, VP of Product with Intercom — medium.com

Speculative Everything. Interesting framework for thinking about the future. Anthony Dunne is professor and head of the Design Interactions programme at the Royal College of Art in London. He is also a partner in the design studio Dunne & Raby. His projects with Fiona Raby use design as a medium to stimulate discussion and debate amongst designers, industry and the public about the social, cultural and ethical implications of emerging technologies. References the work of Stuart Candy...