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TRI (freestyle first-person 3D puzzle exploration adventure platformer) www.tri-game.com/

TRI (freestyle first-person 3D puzzle exploration adventure platformer) www.tri-game.com/

qrth-phyl (arcade) http://steamcommunity.com/sharedfiles/filedetails/?id=92940165

qrth-phyl (arcade) http://steamcommunity.com/sharedfiles/filedetails/?id=92940165

TRI (freestyle first-person 3D puzzle exploration adventure platformer) www.tri-game.com/

TRI (freestyle first-person 3D puzzle exploration adventure platformer) www.tri-game.com/

QUBE [first person puzzler] http://qube-game.com/

QUBE [first person puzzler] http://qube-game.com/

Relativity Architecture is a major theme in RELATIVITY, and the art style is heavily influenced by old-school architectural drawings. I want to evoke the feeling of a place that is at once familiar but also very strange, and the hand-drawn aesthetic coupled with soft pastel colors really helps with that. Simultaneously, having a minimalist art style helps with the puzzle-solving aspect of the game, as it allows players to focus on the important elements without being distracted. - Willy Chyr

Relativity Architecture is a major theme in RELATIVITY, and the art style is heavily influenced by old-school architectural drawings. I want to evoke the feeling of a place that is at once familiar but also very strange, and the hand-drawn aesthetic coupled with soft pastel colors really helps with that. Simultaneously, having a minimalist art style helps with the puzzle-solving aspect of the game, as it allows players to focus on the important elements without being distracted. - Willy Chyr

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