ArtStation - #5 A workflow to bake details from zbrush to lowpoly, Leonardo Iezzi
Normal map baking, horrid smoothing... - Polycount Forum
Sketchbook: Rodrigo Gonçalves - Page 2 - polycount
Here is a breakdown on how i approach my models, enjoy! Also included a video here of another cyborg speedsculpt: www.youtube.com/watch?v=8SlOw4… Software: Sculpting: Zbrush Post work: ...
Siegecraft TD 1 by mavhn on deviantART
Medieval Dungeon [UDK] - Page 2 - Polycount Forum:
breakdown_lowpoly.jpg (Imagen JPEG, 1305 × 4124 píxeles)
Manual Mode Cheat Sheet! This is perfect!! I need this on a keychain or something so I can always get it right!
Ok, as requested, here is a really quick tutorial as to how I make these things in Hexels. I tend to work in Trixels, but the principles will apply to all shape based art. Just layer things up a bit...