matthew mckenna
More ideas from matthew
leonardo_iezzi_texeld_density_all_you_need_to_know_tutorial_01

leonardo_iezzi_texeld_density_all_you_need_to_know_tutorial_01

ArtStation - #5 A workflow to bake details from zbrush to lowpoly, Leonardo Iezzi

ArtStation - #5 A workflow to bake details from zbrush to lowpoly, Leonardo Iezzi

Normal map baking, horrid smoothing... - Polycount Forum

Normal map baking, horrid smoothing... - Polycount Forum

Here is a breakdown on how i approach my models, enjoy! Also included a video here of another cyborg speedsculpt: www.youtube.com/watch?v=8SlOw4… Software: Sculpting: Zbrush Post work: ...

Here is a breakdown on how i approach my models, enjoy! Also included a video here of another cyborg speedsculpt: www.youtube.com/watch?v=8SlOw4… Software: Sculpting: Zbrush Post work: ...

breakdown_lowpoly.jpg (Imagen JPEG, 1305 × 4124 píxeles)

breakdown_lowpoly.jpg (Imagen JPEG, 1305 × 4124 píxeles)

Ok, as requested, here is a really quick tutorial as to how I make these things in Hexels. I tend to work in Trixels, but the principles will apply to all shape based art. Just layer things up a bit...

Ok, as requested, here is a really quick tutorial as to how I make these things in Hexels. I tend to work in Trixels, but the principles will apply to all shape based art. Just layer things up a bit...