Marc Laureano
More ideas from Marc
Edudemic is one to follow, and gamification is one to master. How is it that 1 million students drop out of high schools every year, but 1 billion people harvest their Farmville crops everyday? What can we learn from the motivation loops created by gamified systems?

Edudemic is one to follow, and gamification is one to master. How is it that 1 million students drop out of high schools every year, but 1 billion people harvest their Farmville crops everyday? What can we learn from the motivation loops created by gamified systems?

HOW TO SUCCESSFULLY INTEGRATE TECHNOLOGY INTO THE 21st CENTURY CLASSROOM – PART 1: WEB TOOLS | Read the blog post with useful information.

HOW TO SUCCESSFULLY INTEGRATE TECHNOLOGY INTO THE 21st CENTURY CLASSROOM – PART 1: WEB TOOLS | Read the blog post with useful information.