Here is my last project. A bit more experimental than what I usually do, I hope you like it. Houdini maya, rendered with redshift.
The same scene rendered under different lighting conditions at different times of day. Lighting, animation, and particle effects in Maya. Material shaders developed and rendered using RedShift 3D GPU rendering. Composited in Blender and Nuke.
Gallery | Redshift
Kelloggs Nutrigrain Commercial from 2015. Done in Softimage, agisoft Photoscan, rendered with Arnold and Redshift.
Glassworks Taps Redshift to Create Singing Babies for Cadbury
HDRI Hub - Porsche Interior Case study: Achieving Photorealistic Rendering with HDRI Porsche 3D App: Maya Renderer: Redshift
Redshift Swamp - GPU Rendering Test 5 by Greg Zdunek