Steampunk machines concept art

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Steampunk Robots Art, Steampunk Machine Concept Art, Steampunk Robot Concept Art, Dark Steampunk Art, Steampunk Rooms, Steampunk Machine, Steampunk Machines, Drawing Aesthetics, Sci Fy

Adding to the Steampunk Collection, we now have a selection of Robots. These huge menacing machines have an immense draw with their copper coloured frames, and rivets. Thankfully they are only imaginary. They certainly be the talking point with friends and family alike. grace any wall of your home. These unique canvas's will grab everyone's attention when they visit your home. Guaranteed to brighten up any wall in any room. Crafted with precision and attention to detail, this custom portrait…

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ArtStation - Concept art for electric Gatling gun Evil West, Artstation Concept Art, Magic Design, Dnd Art, Dungeons And Dragons Homebrew, Fantasy Armor, Robot Concept Art, Fantasy Concept Art, Armor Concept

Because, weapons design was one of awarded categories in "Evil West" video game, I wanna share with you my own contribution in this case. I had a pleasure to work with several concepts for a weapons for this game. Awesome mood of "Evil West" gave me a lot of fun during this work. Hope, it is visible :). Art direction : Bartłomiej Gaweł https://gawel.artstation.com/

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Steampunk Gas Mask, Karl Kopinski, Art Cyberpunk, Arte Steampunk, Warhammer 40k Art, Arte Robot, Arte Cyberpunk, Warhammer Art, Warhammer 40k Artwork

May 22, 2019- Art of Karl Kopinski FB page. howdy! Here's some servitor sketches from the Space marine xbox game I helped out on a few years back!

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Clockwork Creature, Clockwork Animal, Clockwork Robot, Mechanical Dragon, The Steadfast Tin Soldier, Design Style Guide, Clockwork Soldiers, Visual Research, Art Deco Ideas

I imagined small clockwork soldiers as in The Steadfast Tin Soldier or The Nutcracker, and specifically what creatures in their world would look like. (A lot of my worldbuilding efforts start with thinking about the creatures and life of the world, it helps me imagine evolutionary timelines, biomes and environmental conflicts of the world.) This is a first sprint to develop a possible pattern/design/style guide to start from. The process starts with quantitative scribbling (going back and…

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