dnopls: “ in Street Fighter Alpha 3, V-Ism Dan had a pushblock like an amazing, puts-them-fullscreen-every-time pushblock ”

dnopls: “ in Street Fighter Alpha 3, V-Ism Dan had a pushblock like an amazing, puts-them-fullscreen-every-time pushblock ”

“Street Fighter” | © Capcom  • Blog/Website | (www.capcom.com)  ★ || CHARACTER DESIGN REFERENCES™ (https://www.facebook.com/CharacterDesignReferences & https://www.pinterest.com/characterdesigh) • Love Character Design? Join the #CDChallenge (link→ https://www.facebook.com/groups/CharacterDesignChallenge) Share your unique vision of a theme, promote your art in a community of over 50.000 artists! || ★

“Street Fighter” | © Capcom • Blog/Website | (www.capcom.com) ★ || CHARACTER DESIGN REFERENCES™ (https://www.facebook.com/CharacterDesignReferences & https://www.pinterest.com/characterdesigh) • Love Character Design? Join the #CDChallenge (link→ https://www.facebook.com/groups/CharacterDesignChallenge) Share your unique vision of a theme, promote your art in a community of over 50.000 artists! || ★

Street Fighter Alpha 3 (Capcom); The gameplay system from the previous Alpha games was given a complete overhaul with the addition of 3 selectable fighting styles based on Street Fighter Alpha (A-ism), Street Fighter Alpha 2 (V-ism), & Super Street Fighter II Turbo (X-ism). Several new characters were added including Japanese wrestler R.Mika, Karin & Cody from Final Fight.

Street Fighter Alpha 3 (Capcom); The gameplay system from the previous Alpha games was given a complete overhaul with the addition of 3 selectable fighting styles based on Street Fighter Alpha (A-ism), Street Fighter Alpha 2 (V-ism), & Super Street Fighter II Turbo (X-ism). Several new characters were added including Japanese wrestler R.Mika, Karin & Cody from Final Fight.

dnopls: “  Street Fighter Alpha 3 | Capcom (Arcade, 1998) In V-Ism, holding backwards with Cody dodges most attacks and still blocks the ones it can’t. It can even dodge Boss Bison’s Psycho Crusher! ”

dnopls: “ Street Fighter Alpha 3 | Capcom (Arcade, 1998) In V-Ism, holding backwards with Cody dodges most attacks and still blocks the ones it can’t. It can even dodge Boss Bison’s Psycho Crusher! ”

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