Free: Save Sam with STEM! With a gummy worm, gummy lifesaver, a cup, and a paperclip, students will work in teams of two to solve a STEM challenge. Based on a popular STEM activity, we have added the engineering design process to this free activity. Perfect for an introduction to engineering in grades k-6 or a staff workshop.
Saving Sam -- Partners must save Sam by retrieving the life jacket from under the boat and putting it on Sam. Groups may use only paperclips. Kids cannot touch Sam, the boat, or the life preserver with their bare hands.