Sci-Fi UI

103 Pins
·1y
Holo projector / Warning sign, Klaudio Ladavac
Pulsed energy weapon concept with rechargeable battery. Weapon aiming system works together with user augmented reality contact lenses. Weapon connects to user lenses and projects weapon aiming center directly to eyes.
Holo projector / Warning sign, Klaudio Ladavac
ArtStation - Holo projector / Warning sign, Klaudio Ladavac
Ubisoft Toronto NEXT 2019 - UI Design, Reid Armansin
ArtStation - Ubisoft Toronto NEXT 2019 - UI Design, Reid Armansin
GOYA - Interactive installation
Motion Graphics elements from user interface used on an interactive installation in the art museum of Agen.
Drone X-Ray FUI – Personal work and study, Evgeny Rodygin
Drone X-Ray FUI – Personal work and study. While working on this personal project, I was inspired by UI from Avengers Age of Ultron made by #TerritoryStudios. The idea was to create a simple animated #3D model and put some #FUI surrounding it. As it was my first such work, I had some difficulties with composing all elements together in #AfterEffects, but it was a great experience and I had a lot of fun working on it. #scifiui #fuidesign
«Море Ясности» (Sea of Serenity) Cover Design - Konstantin Birukov
Оформление релизов проекта «Море Ясности» on Behance
HUD Military Interface Project (After Effects template)
HOW TO MAKE AN AWESOME FUTURISTIC HUD IN AFTER EFFECTS - YouTube
Sci-fi Interface HUD Pack 2
Sci-fi Interface HUD Package 2 by MotionMediaGroup | VideoHive
UVI Vintage Vault 4 - The ultimate vintage synth collection
UVI Vintage Vault 2 - The Ultimate Vintage Synth Collection
Orbit SciFi UI Kit
Orbit SciFi UI Kit by Nice To Must Have on Creative Market
SPECTRE // UI
Rushes were tasked with designing and creating all on-set UI screen graphics for SPECTRE. Over a 13 month period of working on the 24th Bond film, from pre-production through to post, in total Rushes MGFX Studio created more than an hours’ worth of unique…
Approaching Lacaille 8760-2 💥
Approaching Lacaille 8760-2 💥 video gif animation future ux ui explore exploration design interface space